﻿package net.jmp0.toast.entities.obstacles 
{
	import net.jmp0.toast.entities.bases.GameElement;
	
	/**
	 * ...
	 * @author Thodd
	 */
	public class Obstacle extends GameElement
	{
		
		public function Obstacle(x:int, y:int) 
		{
			super(x, y);
			this.type = "obstacle";
			this.delay = (7);
			this.setHitbox(20, 20, 0, 0);
		}
		
	}

}